This is the first module of Deluxe Advanced Squad Leader. Not a new game, the major difference between ASL and DASL is the hex size on the maps. The hexes are 2.2" across, big enough to use 1/285th scale miniatures or to spread counters out in a more convenient manner. This module contains scenarios depicting street fighting on the Eastern Front.
The scenarios can be downloaded from the Multi-Man Publishing site
Requires:
Advanced Squad Leader
Beyond Valor: ASL Module 1
Expands:
Advanced Squad Leader
Rating
Votes: 258
Average: 7.9936
Bayes: 5.74068
SteamDB 7.4316235
Deviation: 1.47471
Playtime
Minimum: 120
Maximum: 120
Medians by Player Count:
All: 210 minutes across 7 plays
2: 210 minutes across 1 plays
9: 150 minutes across 1 plays
Players
Minimum: 2
Maximum: 2
Recommendations:
1
Best: 0.0% (0)
Recommended: 50.0% (1)
Not Recommended: 50.0% (1)
2
Best: 100.0% (2)
Recommended: 0.0% (0)
Not Recommended: 0.0% (0)
3+
Best: 0.0% (0)
Recommended: 50.0% (1)
Not Recommended: 50.0% (1)
Weight
Votes: 28
Average: 4.3571
Language Dependence
3Extensive use of text - massive conversion needed to be playable
Categories
World War II
Wargame
Expansion for Base-game
Miniatures
Mechanics
Hexagon Grid
Families
Game: Advanced Squad Leader
Country: Soviet Union
Game: Deluxe Advanced Squad Leader
Players: Two-Player Only Games
Designers
Don Greenwood
Rex A. Martin
Charles Kibler
David Pope
Publishers
The Avalon Hill Game Co
Artists
George I. Parrish, Jr.
Last Updated: Fri Jun 06 2025 11:12:02 GMT+0000 (Coordinated Universal Time)